Rubygame: The Blog - Home Comments
Comment on 'Sexy Progress vs Compatibility' by jacius
over 3 years ago by jacius on Rubygame: The Blog - Home Comments.
@Denor: You're right, I'll probably end up using SDL, for exactly the things you described (windowing, input, image/texture loading). That's fine with me...
Comment on 'Rubygame: Rebirth' by Denor
over 3 years ago by Denor on Rubygame: The Blog - Home Comments.
I’ll second that it sounds cool, and it seems like you’ll be able to get a lot of what you wanted done without the baggage of the old rubygame. That...
Comment on 'Rubygame 2.3 released!' by Shawn Anderson
over 3 years ago by Shawn Anderson on Rubygame: The Blog - Home Comments.
Am I supposed to just use the start options?...
Comment on 'Rubygame on Rails' by shevy
over 3 years ago by shevy on Rubygame: The Blog - Home Comments.
haha a genious idea should have done that on 31 march though :)...
Comment on 'Rubygame 3 Checklist' by sparkymat
over 3 years ago by sparkymat on Rubygame: The Blog - Home Comments.
:) Eagerly looking forward to the release. We need a logo for Rubygame. People can use it in their games, a splash screen stating that their game is powered...
New discussion group
7 months ago by John Croisant on Rubygame: The Blog - Home Comments.
As promised in the previous post, I have set up a new Rubygame discussion group to replace the forums and old mailing lists. It’s hosted on Google Groups...
Forums will be archived
7 months ago by John Croisant on Rubygame: The Blog - Home Comments.
The Rubygame forums will be archived beginning next Saturday, 2011-07-23. See the previous blog post for information about why the forums are being archived...
The New Rubygame.org
7 months ago by John Croisant on Rubygame: The Blog - Home Comments.
For the past few weeks, I have been working on renovating the Rubygame web site. Today, I have finally deployed the biggest chunk of that effort: migrating...
Thinking About Engines
7 months ago by John Croisant on Rubygame: The Blog - Home Comments.
I wrote in an earlier post about the potential for Rubygame to have multiple engines in the future. (I called them “backends”, but I think “engine” is a...
Ruby-SDL-FFI 0.4 released
7 months ago by John Croisant on Rubygame: The Blog - Home Comments.
Ruby-SDL-FFI 0.4 is now available. This is a small bugfix release to address a Mac issue and two missing methods. Thanks to Bart Leusink for doing all the...
