Rubygame: The Blog - Home Comments
Rebirth 0.3
almost 3 years ago by jacius on Rubygame: The Blog - Home Comments.
Finished up Rebirth 0.3 today. This version is quite a bit heavier than the previous two, but still just light enough to be called a micro-release. It adds...
Rebirth 0.2
~3 years ago by jacius on Rubygame: The Blog - Home Comments.
In addition to Rubygame 2.4.1, I finished Rebirth 0.2 yesterday. I’m continuing with the “micro-releases†concept for Rebirth. This version adds...
Rubygame 2.4.1 released
~3 years ago by jacius on Rubygame: The Blog - Home Comments.
I’ve made a quick patch-level release for Rubygame. Version 2.4.1 fixes a couple bugs, most importantly module scope problems in EventHandler and the...
New Forums for Rubygame
~3 years ago by jacius on Rubygame: The Blog - Home Comments.
I’ve set up forums for Rubygame, since the unofficial ones seem to be completely dead. The new forums are at rubygame.org/forums. Easy to remember, yeah...
What's going on with Rubygame?
~3 years ago by jacius on Rubygame: The Blog - Home Comments.
The answer to that question is: Not much for a long time, but some things soon. I rather abruptly dropped off the face of the planet immediately after...
Rubygame 2.4 released; Project seeking new maintainer
over 3 years ago by jacius on Rubygame: The Blog - Home Comments.
I have two major announcements related to Rubygame: Rubygame 2.4 is now available I’m stepping down from my position as project maintainer First,...
Status Update (October 24)
over 3 years ago by jacius on Rubygame: The Blog - Home Comments.
I’ve finished the massive cleanup of the panda demo. I moved all the random shape drawing to another demo (demo_draw.rb), and turned the panda demo into...
Status Update (October 23)
over 3 years ago by jacius on Rubygame: The Blog - Home Comments.
Worked on porting the infamous panda demo to use the new event classes and handler system. I’m also cleaning it up and doing some reorganization and documentation...
Status Update (October 21)
over 3 years ago by jacius on Rubygame: The Blog - Home Comments.
Finished the 3 things I mentioned yesterday: Added _make_magic_action and _make_magic_trigger to HasEventHandler. I moved the conversion behavior from...
Status Update (October 20)
over 3 years ago by jacius on Rubygame: The Blog - Home Comments.
Finished the last two things on my list: Specs for the mouse event triggers. Add Joystick.activate_all and Joystick.deactivate_all. But I thought up...
